After Fearless Tigor got greenlit, a lot of challenges that I get as there can be some people become part of the Fearless Tigor team but ultimately not responsible when it has joined such a slow response and miscommunication. But I did not give up finally got a solid team consisting of 4 people plus one freelancer. Continue reading
After Fearless Tigor got greenlit, we need some fresh staff suitable with our team culture especially helping our game get a release date quickly in this year. Pixel Artist & Unity Developer (C#) as high priority to fill in our team. Its job vacancy only for indonesian people (prefer in Jabotabek area). Continue reading
Fearless Tigor has been greenlit on March 17, 2017 after stuck on steam greenlight campaign took more than six months just with 286 votes up and mostly using facebook as medium campaign beside using reddit, twitter, steam groups and forum websites. Continue reading
More than a week ago I have been submit Fearless Tigor to steam greenlight with confident but unfortunately got massive negative comments and critical feedbacks. I guess my game still in prototype status and still lack of feedbacks.
Fearless Tigor is a 2d platformer roguelike game that revolves around a young boy named Tigor tried Continue reading
After our game developed by some contractors, so I decided to added some missing features to improve gameplay experiences on Fearless Tigor. This article just about first development log (devlog) after shared on social media outlets such as facebook, twitter, and tigsource forums because have major base than other social media outlets. Continue reading
We are happy to announce bayamsoftware.com as our official website with new interface as a simple way to provide our quality portfolio such as website services and awesome mobile apps to our beloved clients/customers. Continue reading